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Posts Tagged ‘data volume’

Image Sizes

Monday, February 19th, 2007

While spending a little time working on various scalebar utilities, I thought I’d take a look at the distribution of image sizes. We’re at around one thousand images (TRA + PSP) of Mars. This is over a half million megapixels in total, not counting calibration images.

The first plot is a histogram of total pixels. Most frequently, images are under a quarter gigapixel, but there are quite a few between 750 and 1000 megapixels. And it has been uncommon to take images larger than a gigapixel.

Megapixel Histogram

The next plot is a histogram with 2-D bins, showing the frequency of width and height (in pixels).
The more popular imaging modes are colored brighter. So the most common dimensions are around 20,000 by 40,000 (the yellow box). Most images are the full width (20,048 pixels), followed by half width, etc (the columns). This is simply a function of the binning (subsampling) modes, but can change due to missing or unusable channels. However, there is a good deal of variability in the heights, which corresponds to the exposure duration (and also the binning). At least one image had over 120,000 lines!

Pixel Dimension Distribution

These plots were generated with ploticus, a free-software plotting utility.

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Clickworking

Monday, February 19th, 2007

Over at NASA Ames, the HiRISE Clickworkers program is in beta-testing. Anyone (this means you!) with a browser and a net connection can participate in the cataloging, or more precisely, keywording of HiRISE images.

This is an ambitious effort. Originally (years before HiRISE), Clickworkers was used to tag craters on Mars, helping pin down the relative ages of various regions. This time around, you identify a dozen or so possible feature types, then move on to the next image. So you have to be a little more discerning, though examples are provided.

I was just looking at the sizes of our images to date. We’re coming up on one thousand images that have been map projected. And it looks like we just recently passed the one million megapixel mark (one thousand gigapixels, or one terapixel!) in the geometrically projected ones (when rotated so that North is up, there tends to be a lot of empty pixels framing the images).

Assuming a standard screen size of 1.25 megapixels (1280×1024), that is 800,000 screenfuls. If you looked at one per second, it would take you almost ten days to view it all! But one thousand volunteers could get through it in a day, and spend 100 seconds per image, which seems reasonable. [Though of course they'll need time for sleep, etc!]

The idea of using human brain power as a sort of massively distributed computation engine (shades of The Matrix) has come a long way. Amazon’s Mechanical Turk pays volunteers for tasks such as identifying features, translating documents or answering questions. It was recently used in the search for a person (computer scientist Jim Gray) missing at sea. Volunteers viewed over a half million images, covering 3,500 square miles of ocean, though unfortunately his sailboat did not turn up.

Still, ‘crowdsourcing‘ (as Wired called it) seems like it will continue to be an efficient way to perform tasks that computers are currently very poor at. Here at the Lunar and Planetary Lab, it has also been used by Spacewatch to find Earth-approaching asteroids. So, essentially, you could help save the planet in a real-life version of the classic game Asteroids! Clickworkers also has a program where you can tag Mars Global Surveyor images, scouting interesting locations for HiRISE to target.

We can’t let the machines have all the fun!

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